Showing posts with label Diablo 3. Show all posts
Showing posts with label Diablo 3. Show all posts

Friday, October 4, 2013

Hot October

It is spring down here in the Cape and we can expect dry hot evenings through to next year may/April... not what the larger able bodied of us would like to endure. so what are our options?

D3 game time after dark.


all of this until we get into Blizzcon in November - i have my virtual ticket loaded and cannot wait for some awesome content, stories, reveals and hopefully a announcement on the timetable for D3:RoS closed beta!!! We can expect to wait on loot 2.0 for March, but until then i am stocking up on gold and  crafting goodies.

CRAFTY CRAFTING FROM Blizzard

NORMAL

 

NIGHTMARE

 

HELL

 

INFERNO

 
 
 
 


For my initial investment it has been into Brimstone and tomes. next step are gemstones. We know that we will be seeing the introduction of new legendary and of course the newly announced Diamond gem category. So tomes will be needed... not wanting to face-palm each time i craft i rather bought 1000+ of each tome and each crafting element. (you know when you actually want to craft something for a change, and don't have the correct tome in stock... upgrading from a square to star takes waaaaay to many tomes)

I am also saving up every demonic essence i can get my hands on.

I am also still wanting to craft my Hellfire ring, at this stage i am farming for keys while upgrading my paragons... yes our dear Toto has reached 41.... still so far to go.

so what are you up to until Blizzcon? some Halloween game night extravaganzas planned?



Friday, September 6, 2013

Loot 2.0 & Mystic Adjustments... with crafting resurgence?

Just thought i would drop in this quote from a blue post.
As you can see it is quite lengthy, but boy am  i now more excited than ever!!

I am still not sure how the crafting is going to work, last weekend i bought a ton of recipes from the Auction house in preparation for patch 1.09 and ROS, as we are supposed to get 'targeted' drops. And as crafting is a mechanical drop system i surmise that our crafted items should also be 'targeted'... and as legendary items will now match your character level at the time of drop, should we be expecting awesome crafted items? Finally?

I REALLY hope so, and trust we could see a resurgence in recipes...

Would love to see some really strong items come out of the crafting, and the mystic's enchanting.

what would you like to re-roll / craft - or - even transmorgify?


Originally Posted by Blizzard (Blue Tracker / Official Forums)

This is spot on.

We are still iterating heavily on the system, so the exact details may vary from what we talk about today, so let's talk about our values. By focusing on our design values, even if the exact implementation changes, you''ll be able to see our intent and what's important to us. Here are some of our design values for enchanting:

Value: It's important for the actual hunt for the loot to still matter
How enchanting supports this: As currently designed, you are only allowed to reroll ONE property on an item. In this way, each item can only be changed so much from it's original state. This allows enchanting to feel meaningful, while still allowing lots of room for players to resume hunting for an even better "base item" to enchant into an even better item.

Value: We want this to be a meaningful end-game sink
How enchanting supports this:
1. As previously mentioned, all items that are enchanted will be bound to account
2. Even though you are allowed to reroll only ONE property, you can reroll that property over and over. For example, suppose an item has 200 str, 200 vit, 80 res all, +1200 Life on Kill and +400 Life on Hit. You might choose to reroll the +1200 Life on Kill and get +87 Hitpoints per second. You can then reroll the +87 Hitpoints per second and get +4 gold pickup radius. You can reroll the "mutable" stat as many times as you want, but the other 4 stats (200 str, 200 vit, 80 res all and +400 Life on Hit) are now "locked in" and cannot be rerolled.
3. We want to ensure enchanting is meaningful on Legendary items. We are working hard to make sure Legendary items are awesome. If we want enchanting to be a meaningful end-game sink, it needs to work on the best items in the game. It has not yet been determined whether this means you can enchant the "guaranteed" properties of a Legendary, or if you can only reroll the "random" properties of a Legendary. This aspect of the design is still under iteration but at the end of the day we want enchanting Legendary items to be worthwhile.

Value: We want to avoid "Buyer's Remorse"
How enchanting supports this: Have you ever played an RPG with an enchanting system that sometimes randomly made the item worse? Since we're allowing the result to be random, it's possible that your choices for enchanting are worse than the property you're replacing. Oftentimes this can lead to a feeling of dread when you begin the enchanting process. Or maybe you re-enchant the item over and over hoping to at least get something better than what you started but you get unlucky and run out of money or reagents before you get a good roll! To mitigate this, when we present you the list of options one of the options is ALWAYS the original property. So if you don't like the new options you can always choose to keep the old one. Now you can enchant with peace-of-mind.

Standard disclaimer. Enchanting is a work-in-progress. Expect it to change before it's done, but this is a glimpse at the current state.

I think the answer is yes, if I did not hear it wrong, Josh said on the Gamescom presentation.
Correct. Sockets are a possible affix that can be re-rolled onto an item (at least currently).


Thursday, August 29, 2013

Aaaand we are back....




So its been a few months since there has  been any updates in D3, and just last week at Gamescon 2013 there errupted a massive volcano of information!!!! so much so that diabli.incgamers.com had to run 8 updates on one post trying to update in a fit of delight... and the news was: Diablo 3 expansion: Reaper of Souls!!!!

Some great updates to the D3 game - 



  • Loot 2.0
  • Paragon 2.0
  • Lootruns
  • Nephalem Quests
  • new class: Crusader


I 'l post my views on each of these in a bit.

all i can say is: "It tastes like BACON"


What has transpired in clan Bacon?


Toto is now Paragon Level 35, Viskoppe reached level 8, and has a new BABY GIRL!!! Congrats! hope to see your daughter in Sanctuary soon! :-) Our Barb Strydom has a lady Barb ruling his play time so there is little to be seen from him.. 212 days last.







Tuesday, March 12, 2013

Arcane power wizzzzz

To all my fellow wizzardds, there seems to be an imment update coming for us...sad, but then again we are all probably playing SimCity and Starcraft II HotS...




Diablo 3 Wizard Skill Hotfix Coming Soon


5
Posted 12 March 2013 by Flux at 00:03 GMT
Blizzard shared some info of importance to Wizard players, who are currently getting a buggy to buff some of Their Best skills.
Upcoming Hotfix to Arcane Power on Crit
During the development of patch 1.0.7, a bug Relating to Wizard Arcane Power on Crit was Introduced When We fixed a bug Blizzard Causing That was not to proc it at all.DiabloWikiDiabloWiki
The good news is, as of patch 1.0.7, Blizzard can now trigger Arcane Power on Crit! The bad news is, by fixing the bug with Blizzard, we Introduced a new bug Causing That was Archon : Disintegration Wave,Disintegrate , Energy Twister , Meteor , and Ray of Frost to trigger Arcane Power on Crit twice per proc proc per ounce Rather Than , resulting and in a Higher Than Normal proc rate. We plan on fixing this bug very soon, and wanted to give you a heads-up about it. DiabloWikiDiabloWikiDiabloWikiDiabloWikiDiabloWiki

Tuesday, January 22, 2013

OOOOOOH! something coming SOON


Diablo 3 Expansion: Beta Test Confirmed



 Blizzard has plans for a beta for the Diablo 3 expansion.

And any plans for Beta for Blizzard All-Stars and D3 DX1 ? not date but any plans for it? –MrPaNtsONhEaD
We will do betas for both for sure –RobPardo

Thursday, January 3, 2013

Paragon leveling

Here is a quick 8 minute Paragon leveling video --- how to!


itsJaded

itsJaded


Critical Mass Wizard

A quick video on a Critical Mass Wizard build i will be trying out tonight!!!


Looks pretty solid!

Wednesday, January 2, 2013

Pew Pew Barb

From http://www.diablofans.com/ 

ProzaicMuze's Weapon Throw Barb Guide

ProzaicMuze has created a pretty successful Weapon Throw Barbarian guide, which has brought him positive feedback in its dedicated topic. He goes into great detail about which abilities to pick and which weapons are a must in order to be successful at throwing them weapons. Check the video below and don't be afraid to share your thoughts on the build in his topic located here.

To see similar Barbs throwing things check the video below:






Monday, December 31, 2012

The Alkaizer run

This is an extract from Diablowiki
The Alkaizer run is a popular farming run in Act Three. The run was popularized by the player who was the first to reach paragon level 100 with a Barbarian named Alkaizer. This run was what he did in game after game, thousands of times on his drive to reach the max level. He did it because it was very efficient, with huge numbers of monsters and lots of boss packs along the way, and this run is considered the most efficient and profitable run fond anywhere in Diablo III.
On the classic Alkaizer Run, a sufficiently-powerful character will clear (most of) five different areas throughout Act Three, racking up huge experience and killing numerous boss packs very rapidly. The run is best done quickly, on a level of Monster Power low enough that your character can blast through with very little slow down.

Item Value Calculator

After a bit of research last night i found a site that can help identify expected auction house values.... expected is a broad description as sometimes the values calculated are a bi steep. BUT, the site does offer some perspective as to the item's inherrent value, which in turn places a clear line on which to base your Auction House price

Click here to see Diablo 3Values.

Another site that i have been using for a while is an auction house price tracker. The site gives a clear view on the item's history and epected values. Mainly for Gems and Legendries. You are also able to track gold/$ prices.

The site is an absolute gem, and i highly recommend to give either a try.

Radiant Star Amethyst

17,409,486 gold 9.78%

Helm: +18% Life
Weapon: Each Hit Adds +600 Life
Other: +58 Vitality


Item Level: 66
15,706,686 gold (2 days ago)
16,316,042 gold (3 days ago)
15,800,264 gold (4 days ago)

Magic Find

Magic Find

Finding more and better magic items is critical to overcoming challenges and defeating enemies in Diablo III, particularly on higher difficulties. Magic find is a unique item property that can help you drastically improve your haul. It is tracked in the Inventory menu (Inventory > Details > Adventure).

But what does that really mean?

Sunday, December 30, 2012

Toto build

The build is based on the CM wizard build, with only the tweaks on the main skills and the lack of telleport and or frost nova. What we are using is Shock Pulse with Living Lightning, this in conjunction with Critical Mass, gives the easiest way to load up to five consecutive Meteors, and still be able to maintain Diamond Skin.

I find that with the increased attack speed and the use of an almighty shock main, that I am able to run with some semblance of ease through monster level one. I am also running inferno mp 1 with the enchantress.

The build is exclusive for the use of farming, auction house bought items also only serve to allow me to start farm and recover some gold till I hit paragon 50...
Paragon 60 is also my target for January. Soon after witch we might see the new dueling features being unlocked by Blizzard.

Saturday, December 29, 2012

Act Three Farming

Earlier today i posted a video showing the infernal machine run... but that might have been a bit to premature.

I think we need to focus first on leveling Paragons, especially Mr Strydom...waay to low at the moment.




Thanks to  ZaFrostPet for the video! He also has a few more farming runs that begs to be explored

ZaFrostPet

ZaFrostPet's channel



Infernal Machine

This is for all my guildie3s...

the Infernal Machine is up for grabs, but here is some research i think we need to absorb first, lol. The team is a bit low on good equipment, but i think after a few hours of farming, we should be able to start assembling the needed experience to get close to a decent drop rate for a set of keys( 3 each).



Hope this helps ... see you in Sanctuary!

Both videos are doing a stellar job at explaining the whole event. Please visit Chris Tubed for more vids.

Chris tubed

Chris tubed




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Friday, December 28, 2012

Using your mobile to play D3

Earlier in the year - basically when D3 was nearing release, the question came up regarding data usage and using a 3G connection to play Diablo 3.

As i am a MWEB user i have had no problems connection via the ADSL service provider. In fact when I attended the MWEB release event i was assured that the ISP went to great pains to ensure baby smooth ping rates for all Blizzard games. 

How much data, Data?

As Diablo 3 requires a concurrent connection to their servers for item generation and recording of character advancement, we really cannot afford to have connections dropped, or experience bad lag. On a recent run on D3 total data usage while running around for about an hour resulted in an average data consumption of close to 24MB. This is for 20MB Down, and 4MB up. 

Considering that updates needs to be downloaded at install... from 256MB to 80Mb, and remember the install was already something like 6GB, and if you try and download the PTR version of D3, it is again 6/7GB!!